One thing that influences a student's use of technology in the classroom is diversity in the classroom. Since there are students in with many different personalities and coming from many different backgrounds. Because of this, students have different needs, which can oftentimes be met in the classroom with the proper technology. For example, there may be a student who is from a foreign country who needs a translator iphone app or a computer game designed to help the student master English grammar. Computer games and iphone games in general can be very good for students who have trouble focusing, as the opportunity for the students to win can often give them the motivation necessary to stay focused. Games are great for teachers as well. I remember teachers making jeopardy games on several occasions, which they would use the smart board to allow the students to play, to help prepare students for tests and quizzes. One ISTE Student standard within my skill set is "creative comm...
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